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regains a number of Hit Points or Stamina Points (whichever you normally restore with field dressing) equal to 4d8 + yourFar Injection (Ex) key ability score modifier, or 6d8 + your key ability score modifier if you are 18th level or higher. on such checks.Psychically Resistant XENOWARDENS BOOTS LEVEL 1Pre-Gap records show lashuntas lacking telepathy lived inancient times, and such lashuntas appeared anew at the height MAGIC ITEM (WORN) PRICE 80 BULK Lof the Formian Wars. You can use this ability to grab an object or surface and pull yourself to that item or surface as a full action, This replaces upgrade slot. Otherwise,armor upgrade or augmentation as normal. As a reaction when you are in the area of a damaging effect, you can spend 1 Entropy Point to add a +2 bonus per die to the damage dealt to every other creature in the area, or you can spend 2 Entropy Points to add +3 bonus per die. See pagepage 10 for more information. See pagebattle. Using your entropic strike does not require any additional action to use beyond the action you take to make an attack (for example, it can be used to make an attack of opportunity.) Readers interested in references RACE Shields Serums 120 to Starfinder hardcovers can find the complete rules of CLASSES Medicinals and Poisons these books available for free at sfrd.info. If the chosen species has gain the feat. Classes - Archives of Nethys: Starfinder RPG Database with "Incident at Absalom Station," an adventure for four. Disciplines - Vanguard - Classes - Archives of Nethys: Starfinder RPG Yourmandate is to keep the peace, and you understand the weight of the roleyou play in society. As with all my guides, I hope this guide will be useful to new players who might feel a bit overwhelmed by the options provided to them, and maybe inspire some older players to give this interesting and satisfying class a spin! Get him whatever cheap solarion crystal, and fuse it with soulfire fusion. Precision movements select either Perception or Sense Motive. Your close attention to the multivariate interactions between countless systems of order and disorder, combined with your study of advanced combat techniques, allows you to manipulate reality in devastating ways known as disciplines. When you charge, you can attempt any combat maneuver for which you have the Improved Combat Maneuver feat in place of the normal melee attack. This replaces darkvision. Hunter legacy lashuntashave leaner, tougher frames. If you take a full action to charge, you gain 1 EP. Of course, you could also wait until 5th level and making manual adjustments to assist characters in other rolesincrease your Wisdom as one of the four ability scores you and rolling up their sleeves to physically push systems pastincrease at that level. wandering around, observing the ebb and flow of citizens, noting where the shadowed alleysBLEND IN (12TH) are, soaking up the excitement and creativity of your surroundings, and generally feelingLife has taught you that, all too often, survival the pulse of the city around you. Thesemake their homes across the galaxy. At 10th level, you also add your Strength modifier to the damage of your entropic strike. Half-parent, some take after their elven parent, especially those raised elves epitomize the cooperative spirit this style taps into.among elves. you touch, granting it the holy weapon fusion. If the creature is under the effect of the bleeding condition when you administer this biohack, that condition ends.Immunology Inhibitor: You introduce a mild hallucinogen into a livingImmunology is the study of how living creatures bodies fight creatures body, making it difficult for the target to move or act.off diseases and other maladies. This ability countsin favor of survival. Resolve Point to do so. The following feats represent tactics ysoki favor. Such humans can be taller andlonger-limbed than normal, with less muscle mass. boots, each round you can move through up to 10 feet of Psychically resistant lashuntas gain a +2 racial bonus toWill saving throws against mind-affecting effects. Once you have used Antagonize as a move action, you cannot do so again until you spend 1 Resolve Point to regain Stamina Points after a 10-minute rest. Your allies gain the bonus even if you are providingNot all half-elves display the most common traits found cover to the target. You also gain a +1 insight bonus to Life Science, Medicine, THEME ANDand they dont have the duration of normal booster biohacks. This doesnt count as resting to regain Stamina. This doesntonly 10 minutes to attempt a Diplomacy count as resting to regain Stamina Points. Underit so it doesnt need to be in your hand to function. You have special devices installed into your arms that allow you to extend them great distances. Once per day as a standard action, you can spend Entropy Points to be affected as though by haste for a number of rounds up to the number of Entropy Points spent. View flipping ebook version of Starfinder - Character Operations Manual published by Draconis Ferox on 2021-08-11. . A field of run through your mind. In addition, whenever you succeed at a saving throw to gain the off-target condition until the end of its next turn. When you succeed at a saving throw against a disease or poison, you treat it as two consecutive successes for the purposes of curing that disease or poison. Countless half-orcs live outside thisoppression, however, having either escaped the drow or never havingbeen part of Apostaes tyrannical system in the first place. If you have 5 or more ranks in Acrobatics, you can expend 1 Resolve Point28 THEME AND RACECHARACTER OPERATIONS MANUAL 1 to stand from prone during your turn as part of another full, 2nd: As the 1st-level version, but you shrink an object up OVERVIEW move, or standard action you take. Known colloquially as nograv ysoki, these This replaces scrounger.individuals are capable of incredible feats of dexterity, buttheir bones are infamously brittle. While tied to specific races, with an entry for everysome of the new options in this book make the most WITCHWARPER player race from the Core Rulebookincludingsense when creating a character (you dont normally change the legacy racescelebrating the myriad variations within anyyour species or theme later in your career, after all), many species. Class Builds. You can regain 2 Resolve Points per day this way. Cybernetics or Biotech give all sorts of good bonuses. At 6th level, reduce the damage from critical hits by twice your key ability scoreField Dressing (Ex) modifier. Once made, this choice cant be changed. Alternatively, you can add thebreached. Your entropic strike is a magical one-handed advanced melee weapon with the operative weapon special property that targets EAC (even when dealing bludgeoning damage). When injected, the formula allows the any kind to the same attack. Space is vast. Once you use this ability, you cant use it again until you regain Stamina Points during a 10-minute rest. DCs of Sense Motive attempts against you increase by 2, as does the DC of Intimidate attempts to bully you.EQUIPMENTThe following gear options have kasathan origins.Many-Handed (Weapon Special Property)A many-handed weapon is a longarm, heavy weapon, or two-handed melee weapon that normally requires two hands towield properly but has been modified to require four hands.This innovation adds triggers, grips, balance points, and bracesor stocks requiring two shoulders. SPELLS OTHERDivine Protection (Su) 12th Level Ambushers Edge (Ex) 17th Level RULESD You gain a +2 divine bonus to saving throws against fear effects D As a full action, you can make one attack that, in addition and against diseases, including magical and supernatural to dealing its normal damage and effects, causes the target diseases. FEATSPersonal Traditions Kasathas often learn the following feats. We've added art! | Everyday Heroes SRD are highly unstable and cannot be stored for later use or used by anyone else. You cannot buy permanent goods oritems with this stipend, with the sole exception You find mingling with your lessers, peers, andof clothing, which you may purchase. mistaken impression. Stamina Points: 7 + Constitution modifier. You must haveStealth as a class skill to select this fighting style.Vigilance (Ex) 1st LevelD You watch for danger and respond swiftly. Someone withranks in Engineering equal to the weapons item level can addor remove the many-handed special property at a cost equal to10% of the weapons price. You must know the treat condition theorem to select this theorem. Anyone who meets theKasathas who lack strong bonds sometimes find strength in prerequisites can gain these feats, though.personal traditions. The Starfinder Character Operations Manual releases this week, offering three new character classes and a bunch of other treats, but we can already hear some of you wadding up your current character sheets to roll Biohackers, Vanguards, and Witchwarpers. In addition,you, though if it is a class skill once per day when you are affected by afrom the class you take at 1st level, fear effect, as a reaction, you can delay theyou instead gain a +1 bonus to onset of that effect for 1 round. At 16th level, this range increases to 30 feet, and at 19th level, it increases to 60 feet. Truly build the character you want! These Gnomes often have the feats in this section. You can expend 1 EP to exclude a number of targets equal to your Constitution modifier (minimum 1). Clear evidence of a betrayal theysuffered during that time caused many elves to return to Castrovel, FEATSwhere their society has become insular and suspicious, though theseattitudes are far from universal among elves. First are two new starship combat roles. In addition, when you attempt to useSense Motive is a class skill for you, though Diplomacy to change the attitude ofif it is a class skill from the class you a group of creatures that is not alreadytake at 1st level, you instead gain a hostile toward you, lower the DC by 5.+1 bonus to Sense Motive checks.In addition, you gain an ability PUBLIC SERVANTadjustment of +1 to Wisdom at (18TH)charactercreation. racial trait, character level 9th.These gnomes gain D Benefit: When you gain this feat,a +2 racial bonus to choose a racial trait you lack that issaves against pain available to your race. Regardless of which set of scores you choose, the superserum also eliminates any ongoing confusion, fear, and insanity effects; any mental afflictions that could be removed with dispel magic; and any diseases that use the mental disease track. We've changed how Starfinder Society notes are displayed, moving away from the hover-over text and instead displaying them in-line with the body of what they reference. These cultural forces shape how most kasathassee the galaxy.ALTERNATE ABILITY ADJUSTMENTS Soldier Option: Fourfold Tactician Fighting StyleKasathas from the Idari often have the standard adjustments of +2 A fourfold tactician is a master of making use of multipleStrength, +2 Wisdom, and 2 Intelligence found in the Starfinder weapons and still having a spare hand. RULES these actions doesnt apply when using this feat. If you succeed at the check, you can provide food and water for five more creatures than normal. However, thesefey-born humanoids had subspecies even before the Gap. Nothingyou to exploit colleagues and paying customers alike. You gain the aspect insight benefit from your second vanguard aspect. You canfind the steps needed to create a character beginning on page For any level at which an archetype provides an alternate14 of the Core Rulebook. Rather than the half-orc ability orcs use tech, magic, or a combination to modify themselves oradjustments found in the Starfinder Core Rulebook, their offspring, producing unusual results.these half-orcs have +2 Intelligence, +2 Wisdom,and 2 Charisma. The next five attacks madeDuration 1 week/level (D) using the weapon are poisoned. This replaces upgrade slot. Unlike boosters and inhibitors, a breakthrough ability doesnt count against44 CLASSESCHARACTER OPERATIONS MANUAL 2your uses of the biohack class feature. Vanguard - Starfinder Vanguard An expert at close combat, the vanguard has gained supernatural control over the power of entropy, and can speed, slow, or alter how energies and reactions occur. You may have you regain 1 Resolve Point. This replaces elven immunities and elven magic.DarkvisionSome elves are born with darkvision with a range of60 feet. If you are a studious biohacker, you can also makeYou can use the following ability when you achieve the antiemetics and coagulants (Armory 132). You understand that thefundamentals of biology, chemistry,physics, and other disciplines can helpyou exploit your enemies weaknesses andbolster your allies. Once per day whenyou attempt a Bluff check to lie or a Diplomacy check to changesomeones attitude, you can attempt a Culture or Professioncheck instead, using your expertise and intellect to gain thetargets confidence. You OVERVIEWmight be a child of the slums that surround the major metropolises ofmany worlds, or a survivor huddling in the ruins of a collapsed society THEME ANDwith no functional government. This condition lasts for a number of rounds equal to the number of Entropy Points spent. SUPERSERUM (SU) 20th Level At 20th level, you have developed the formula for a superserum that can create powerful changes in a target. A voice distorter worn over the mouth OVERVIEWthe usual time. If such a do so again until you have taken ahalf-elf fails a Diplomacy check to change 10-minute rest to regain Stamina Points.someones attitude, they can reroll thecheck and take the second result. Any check attempted to identify the wearersDouble Draw (Combat) voice takes a 5 penalty, and such identification can succeed RACE only by relying on speech patterns, distinguishing phrases, CLASSESYour limbs allow you to manipulate multiple weapons. You can deliver any biohack you create with any attack froman injection weapon. The specific sourceCLASS DESCRIPTIONS of these abilities is up to you, as a way to add flavor to your character. Thekasathan refugees aboard the Idari, in the Pact Worlds, endured living forgenerations on the massive starship, which depended on the stability of itscrews society to survive. If a gained racial trait determines landspeed, the android uses the speed as defined by that racial you with one of the following benefits, chosen when youtrait instead of that of the android. Alien Archive) & UNLIMITED BOOKS. If the creature is living, this is a Life Sciencecheck. Additionally, you can apply any weapon special property, critical hit effect, or weapon fusion the melee weapon or shield has to your entropic strike as long as the effect can be applied to a one-handed advanced melee weapon that deals acid or bludgeoning damage, doesnt use additional ammunition or charges, and doesnt require information beyond that specified for your entropic strike to function. the distortion and reveal the speakers original voice. eventually provide you with breakthroughs: special biohacks described in their entries. You gain blindsight (heat) with a range of 20 feet. protect. Your understanding of a specific aspect of entropy gives you insight into combat and one specific skill that others rarely understand. If the effect granting DR or energy resistance has a duration, this ends the effect entirely for you. them to any attack you make with an injection weapon that doesThis is the maximum number of biohacks you can have ready not already have another biohack added to it. Class builds highlight only a few key features each the listed class features.character might select and do not represent all of a characters D Multilevel 2nd, 4th, 6th, 12th, and 18th Levels: You dontstatistics or choices. Run and Gun (Ex) 13th LevelALTERNATE RACIAL TRAITS D While you are holding two or more weapons, you can moveKasathas have spread among the stars for generations. Jetpack, Electrostatic Field Mk I, Thermal Capacitor Mk I, or other upgrades you like. | ACK-SRD This replaces fearless.Venomthought Prehensile TailOn rare occasions, vesk will produce psychic offspring. Once thePerception checks. Vanguard - Starjammer SRD You can also use this ability as a standard action against any creature that is flat-footed.Radiant Aura (Su) 15th LevelD As a move action, you can expend 1 Resolve Point to create a 60-foot emanation centered on you that lasts 1 hour. meet its prerequisites. You are a nigh-unstoppable force of nature; a juggernaut brimming with fundamental energies that allow you to hold the front Line ">line of any conflict. As a reaction when an adjacent ally is damaged by an attack, you can take half the attacks damage, with your ally taking the remaining damage. Change and decay are the only universal constants, and your understanding of these principles makes you a nigh-unstoppable force of nature: a juggernaut brimming with fundamental energies that allow you to hold the front line of any conflict and turn your own injuries into strength. As a reaction when youre hit by an attack or effect that deals energy damage, you can gain 1 Entropy Point and attempt a Fortitude save (DC = 10 + 1-1/2 the CR or level of the attacker) to take half damage. Your control of the chemical processes in your own body gives you significant vigor. Most kasathas value tradition as their peoplescentral stabilizing force. WastelanderALTERNATE RACIAL TRAITS Since Akitons economic crash, many ysoki on the Red Planet have been forced to make do with whatever they can scrounge.Ysoki genetic diversity means cultures or individuals can have Ysoki with this trait gain a +2 racial bonus to Survival checksunusual traits, such as the following. The new equipment can serve as unexpected this power to survive in the thick of combat. If you target an object thats 10 cubic feet or smaller and weighs no more than of an adjacent foe larger than you are. In addition, you fear starts to affect you, it then has itsgain an ability adjustment of +1 to normal duration from that point.Constitution at character creation. Vanguard. Compatibility with the Starfinder Roleplaying Game requires the Starfinder Roleplaying Game from Paizo Inc. See http://paizo.com/starfinder for more information on the Starfinder Roleplaying Game. Even among half-elves who have a human techniques, and your combat skills focus on aiding your allies. As a swift action, you can spend 1 Entropy Point to negate the off-kilter or off-target conditions. LaborerCompanion Laborer androids were created to perform menial tasks and endure the hardships of space. | d20PFSRD Download PDF Share . 70 bulk, dimensions are further reduced to a 1-inch cube andD Prerequisites: Scurry (see above), Acrobatics 10 ranks, racial its bulk is reduced to negligible. The following feats represent specialized integral systems EQUIPMENT some androids have, either as part of their creation or as post-Multilingual creation alterations rather than augmentations. the heroes throughout the Pact Worlds and far beyond. Once you use this ability, you can do so again only after a 10-minute rest to regain Stamina. Many live on Absalom Station orCastrovel, while others have been driven to seek new wonders across thegalaxy. You do not need to meet its prerequisites. This does not increase the number of attacks they can make during combat.Some vesk bloodlines are renowned for their brutal warriors, andseveral of these have a variant genetic build including thicker This replaces natural weapons.muscles, longer bone spikes, and a ridge of spikes that runs alongthe spine. Additionally, you can add RACE At 1st level, you can attempt a Medicine check to administer your Intelligence modifier instead of your Wisdom modifier to CLASSESfirst aid. As a reaction, you can spend 1 Entropy Point to exclude one or two allies from an area of effect you create with a weapon, spell, feat, or class feature. | Dungeon World SRD At 18th level, creatures that fail their saving throws are entangled as though tethered by an opposing force (and are therefore unable to move). doesnt end the effect that caused the condition, and the target can regain the condition from any source as normal. Some theorems you can apply to yourself,special property through a weapon fusion, spell, class feature, or altering your physiological structure to gain specific benefits,similar ability or effect. When you take a move action to move your speed, you can take damage equal to your vanguard level to gain a +20 enhancement bonus to your movement speeds (maximum twice that movement's speed) until the end of your next turn. As part of any move action, you can cause the air around you to shimmer with heat. All this time your damage is Vanguard_dmg_dice+solarion_crystal_dmg_dice+Con+Cha. Relying heavily on Constitution as their core stat, Vanguards have a supernatural ability that allows them to affect and change the flow of energy around them. Infosphere Integration The artificial brain an android possesses can allow better compatibility with infospheres and direct downloads of information. This aspect grants you an expanded command of the universe around you and teaches you important insights about matters that most people never connect to entropy. Of course, some FEATSearly as 2nd level, regardless of class, to an instructor archetype existing spells are appropriate for the witchwarper as well, asrestricted to experienced characters who have reached 12th noted on its class spell list, and the new spells that overlap with EQUIPMENTlevel and wish to pass their expertise on to those around them.